IMAGE
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Name
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Description
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 | Magic stone of Str | Adds an attribute on equipment items that increases Str.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of Int | Adds an attribute on equipment items that increases Int.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of master | Adds an attribute on equipment items that increases Durability.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of strikes | Adds an attribute on equipment items that increases Attack Rating.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of discipline | Adds an attribute on equipment items that increases Weapon Block.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of penetration | Adds an attribute on equipment items that increases Critical Parry.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of dodging | Adds an attribute on equipment items that increases Parry.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of stamina | Adds an attribute on equipment items that increases HP.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of magic | Adds an attribute on equipment items that increases MP.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of fogs | Adds an attribute on equipment items that increases Cold Resist.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of air | Adds an attribute on equipment items that increases Light Resist.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of fire | Adds an attribute on equipment items that increases Fire Resist.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of immunity | Adds an attribute on equipment items that increases Poison Resist.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of revival | Adds an attribute on equipment items that increases Zombie Resist.
If an identical attribute already exists, the existing attribute resets.
At a fixed probability, an attribute other than the designated attribute may change.(attribute assimilation) |
 | Magic stone of immortal | Increases the "immortal" attribute on equipment items by 1.(The attribute will be added if it does not exist)
Immortal attribute prevents the item from being destroyed when it fails from enchanting. (It does not prevent the enchantment level becoming 0) |
 | Magic stone of steady | Increases the "steady" attribute on equipment items by 1.(The attribute will be added if it does not exist)
Steady attribute prevents the decrease of the item's durability when it fails from enchanting. (It does not prevent the enchantment level becoming 0) |
 | Magic stone of luck | Increases the "lucky" attribute on equipment items by 1.(The attribute will be added if it does not exist)
Items with lucky attributes have a higher chance in succeeding when enchanting items. |
 | Magic stone of Astral | Increases the "astral" attribute on equipment items by 1.(The attribute will be added if it does not exist)
Items with astral attributes will prevent the enchant level from being reset when it fails from enchanting.
Prevention effect is as follows
- When items with enchant levels 4 or higher fails in enchanting, the enchant level will be preserved at 4. |